

Updates the Status of the operation and calls any Completed event listeners.Sets the Result object of the operation to the loaded objects.Downloads any remote AssetBundles that are required.Looks up the resource locations for the specified keys (except IResourceLocation keys).When you call one of the asset loading functions, the Addressables system begins an asynchronous operation that carries out the following tasks: IResourceLocation instance: an intermediate object that contains information to load an asset and its dependencies.AssetReference object: an instance of AssetReference.Label: a string containing a label assigned to one or more assets.Address: a string containing the address you assigned to the asset.A key can be one of the following objects: To identify the assets to load, you pass either a single key or a list of keys to the loading function. You can load assets one at a time or in batches. The Addressables class provides several methods for loading Addressable assets.
